Rocket League on Nintendo Switch makes graphics sacrifice for framerate

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What other games are you hoping to see on the Nintendo Switch?

Nintendo's new home and portable console, the Switch, appears to be on track for a strong first year, supported by successive releases of The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, and soon Splatoon 2. I'm going to stop right here and congratulate the team at Psyonix and Microsoft for allowing cross network play for Rocket League, this is a huge achievement on its own and will only spur the Rocket League community and gamers alike.

Importantly, the developer has confirmed that cross-network play will be available when playing online, letting you compete against Xbox One and PC players. Switch owners have been asking for a Rocket League port since the console first launched, and now they'll be getting their wish. Not that it looked bad; even though I was looking at an alpha build of the game, a quick glance showed little difference between the Switch and its console counterparts.

One of the biggest announcements to come out of Nintendo's E3 2017 showcase was that Rocket League will be coming to the Nintendo Switch. There will be a cross network play option with Xbox One and PC users.

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New Zealand , meanwhile, were finding it tough to hold maintain possession of the ball, which led to a lack of chances. The fan-ID system has been successfully tested at the 2017 Confederations Cup first match, Sorokin said.

"We think we've got it all covered", said Dunham. The message is clear, though: don't expect Rocket League to look as pretty on Switch as it does on other platforms.

One thing the Switch version will have over the other versions is the addition of ad hoc multiplayer.

"We also do have a technical solution in place for PS4 and would love to add Sony's platform to cross-play at the start of open beta", CD Projekt CEO Marcin Iwiński said past year regarding Gwent. I asked Jeremy if he had anything to say about that, to which he jokingly replied, "Go ask Sony". He's in town and he was asking me the same question.

At the time, Sony's Jim Ryan said "a commercial discussion between ourselves and other stakeholders" and "exposing what in many cases are children to external influences we have no ability to manage" were the reasons his company wouldn't allow PlayStation 4 owners to join in. Head down to the comments section and let us know!

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